Just to clarify, I wasn't speaking specifically about you, Cyan. I also wasn't speaking specifically about me. I didn't have too much trouble understanding 2001, because I researched the WTF parts afterwards.
I do disagree with you about the role of a film. I think that a film has 2 hours to tell a story. Additional reading shouldn't have to be required. Although, some movies become much better because of it on subsequent watchings. For example, I liked Adaptation much more after I read a little bit about Charlie Kaufman. ...the same for Confessions of a Dangerous Mind.
The only reason I had anything on the contrary to respond to your post with, was because of this statement:
What 2001 lacked for me was the ability to tell a story on film, alone.
No offense, I mean this 100% literally, but to state that "2001: A Space Odyssey" is lacking in it's
storytelling ability is ignorance on a massive scale. That's akin to saying that 'Chinatown' has a poor screenplay, 'Star Wars' has poor special effects, 'Seven Samurai' wasn't inventive with cinematography, or 'Titanic' failed miserably at the box office. 2001 is quite possibly the most-recognized achievement in pure film
storytelling ever. That, aside from the special effects, is the film's main draw, as it told the story in a way that had never been done so well before.
really...it's entirely ok to hate the movie, but of all things to critique in that film, storytelling is certainly the one that has been critiqued the least over the years...and it's the one thing that those few outspoken critics of the film in 1968 chose to attack...and their reviews are now looked back on as some of the most laughably outrageous of all time....akin to GameSpot's review of Mario Kart 64, or, more recently, Kane & Lynch.